I tested these turn by turn strats quite a few times and they always worked flawlessly for me. RNG might get the better of you, but I truly did my best to make these strats not rely on luck or RNG. If you dont have any of the pets that can be traded, I'm more than happy to lend some out. Just msg Mew/Kitten in game and I'll do my best to help!
Below is a list of the tamers. Click their name to go to their section of the guide
Lorewalker Cho
Dr. Ion Goldbloom
Sully "The Pickle" McLeary
Wise Mari
Blingtron 4000
Shademaster Kiryn
Wrathion
Chen Stormstout
Taran Zhu
Total pets needed:
Anubisath Idol (x2 if you can),
Terrible Turnip,
Stitched Pup,
Rag/Harbringer ,
Electrified Razortooth,
Any Rabbit,
Hawk Owl,
Emperor Crab,
Clockwork Gnome,
Sunreaver Micro Sentry x2,
Zandalari Ankelrender,
Clock’em,
Rapana Whelk x3
Skywisp Moth,
Moth,
Mech Yeti,
Darkmoon Zep,
Nexus Whelpling,
Mini Mindslayer,
Emerald Proto-Whelp
Scourged Whelp
Fossilized Hatchling
Unborn Val'kyr
Pandaren Water Spirit
Pets that are not Trade-able are:
Skywisp Moth (Timeless Isle), Electrified Razortooth (isle ofThunder), Clockem (Rank 4 Brawlgar Arena), Emperor Crab and the Rapana Whelks (Both in Dread
Wastes), Emerald Proto-Whelp (Scholazar Basin).
Pets to use: Anubisath Idol, Terrible Turnip, Stitched Pup.
Start with the Pup with the abilities Diseased Bite, Howl, Plagued Blood.
Turn 1: Howl
Turn 2: Plagued Blood
Turn 3: Bite
Turn 4: Bite
Nairn should die at this point. Creepy moving Flux Feline comes next. Continue using Pup with Howl, Blood, and Bite (in that order) until pup dies. The Pup and the Feline should both die around the same time, though the Feline will rez since its Mech.
Bring out Turnip. Use abilities Tidal Wave, Leech Seed, and Sunlight.
Use the Tidal Wave first to destroy the Turrets, if Feline makes new ones use Tidal again, otherwise use Sunlight and Seed to finish off the Feline/heal. If Feline doesn’t die, continue to spam Tidal. The Tidal Wave spam should bring Summer down to a pretty low HP before he even comes out.
Turnip should still be alive when Summer comes. Do not use Sunlight/Seed until after the wolf has used up his Dodge ability, meaning youll use Tidal Wave twice before it falls off.
Finally, when Turnip dies you should bring out the Idol. I use Rupture to finish off the wolf, but if you didn’t get lucky with Tidal Wave spams you might need to use Crush until he dies.
Pets to use : Rag/Harbringer , Electrified Razortooth, Any Rabbit with burrow/flurry/dodge abilities.
Start with the Hare.
Turn 1: Flurry
Turn 2: Burrow
Turn 3: Flurry
Turn 4: Dodge
Turn 5: Flurry
Turn 6: Flurry
Turn 7: Burrow
Once Au dies, your hare should still be alive. Use it until Banks dies, prioritizing Burrow > Dodge > Flurry.
Once Hare dies, bring out Razortooth. Use the abilities Rip, Blood in the water, and Devour
Turn 1: Rip
Turn 2: Devour
Turn 3 (Devour cont)
Turn 4: Blood in the water
Turn 5: Devour until death.
Banks should die here. Use Razortooth until he dies.
Finish off with your Rag or Harbringer using the Burn, Immolate, and Conflag abilities.
Use Immolate then Conflag and Lil B should die. He will rez, use w/e you want to finish him off.
Pets to use : Hawk Owl, Crab, Gnome
Start with the Hawk. Use abilities Quills, Shirek, and Predatory Strike
Turn 1: Shriek
Turn 2: Strike
Turn 3, 4, and 5: Quills
Carpe Diem should be dead by now. Continue using Hawk Owl until it dies, Spirus should own it pretty fast.
Bring out Clockwork Gnome with abilities Metal Fist, Repair, Turret.
Turn 1: Turret
Turn 2: Repair
Turn 3: Turret
Turn 4: Metal Fist
Turn 5: Turret
Turn 6: Metal Fist
Turn7: Metal Fist
Turn 8: Turret
Turn 9: Metal Fist
You should die, rez and finish him off. Try to get another Turret built before River finishes you.
Bring out your Crab using Renewing Mists, Surge, and Whirlpool.
Turn 1: Mists
Turn 2: Whirlpool
Turn 3: Surge
Turn 4: Surge
Whirlpool should finish River at this point, if not keep Surging.
Pets to use: NexusWhelp, Emerald Proto-Whelp, Anubisath Idol
Start with the Nexus Whelp with abilities Mana Surge and Arcane Storm, and Tail Sweep/Frost Breath.
Turn 1: Arcane Storm
Turn 2: Mana Surge
Turn 3: (Mana surge cont)
Turn 4: (Mana surge cont) Wisdom should die here.
Patience comes out, mana surge continues if your 2nd Surge killed Wisdom, and your Nexus Whelp most likely dies from Patience’s first hit. If not, use tail sweep.
Bring out your Proto Drake with Abilities Breathe, and Proto Strike.
Turn 1: Start with Strike, then Breathe/Strike until your Proto Drake either kills Knowledge, or dies.
After/if Proto drake dies, bring out your Idol. Crush Knowledge to death.
Pets to use : Mini Mindslayer. Clockwork Gnome, Sunreaver Micro-Sentry
Start with Mindslayer with abilities Inner Vision and Mana Surge.
Turn 1: Inner Vision
Turn 2: Mana Surge until Feign Death gets used.
Trike
should come out.
Bring out your Gnome with the abilities Metal Fist, Repair, Build Turret
Turn 1: Build Turret
Turn 2: Metal Fist
Turn 3: Metal Fist
Turn 4: Repair
Turn 5: Turret
Fist Trike to death.
If Trike kills Gnome, bring out Sunreaver early to finish it off using the below recommendation
Bring out Sunreaver with abilities Laser, Extra Plating, Call Lightning when the last pet is up.
Turn 1: Extra Plating
Turn 2: Call Lightning
Turn 3, 4, 5: Laser (Laser the should-be-very-low-HP Pterodax pet down)
Pets to use : Xu-Fu/Lil Bad Wolf, Hare, Moth (Not your Skywisp Moth, you need him for vs. Xu-Fu)
Start with your Hare.
Use Flurry until the hare dies. The hare and Socks should die together.
Bring out Xu-Fu.
Turn 1: Prowl
Turn 2: Feed
Turn 3, 4, 5: Claws
This strat is just as viable with Lil’ Bad Wolf. If burrow hasn’t happened yet and you go first, use claw. If you go second, use dodge. The goal here is to have dodge up for the burrow. After this, use Howl and then claw until dead.
Moth, with abilities Alpha Strike, Cocoon Strike, and Moth Dust, comes out after Xu-Fu dies. Start with Most Dust, and then finish off with Alpha Strike if needed.
Pets to use:Stiched Pup, Unborn Val'kyr, Fossilized Hatchling
Start with Fossilized Hatchling with abilities Bone Bite and BONESTORM. I used BONESTORM first, then on CD and Bite as filler. Youll get stunned, just pass it.
When the Hatchling dies, bring out your Val'kyr with abilities Curse of Doom and Haunt. Pretty much you wanna get a curse off and then haunt. Stiched Pup with abilities Howl, Bite, Consume Corpse. Theres no set turn rotation, just Consume Corpse to heal and then do whatever you like to DPS the pet down. I tried these pets in a few diff orders and every time, I overpowered the team just by having so much undead.
Pets to use:Clockwork Gnome, Anubisath Idol, Pandaren Water Spirit
********IMPORTANT: IF YOU ARE UNABLE TO GET TWO IDOLS, DEFEAT WRATHION BEFORE COMING TO THIS TAMER. You use Idol on Wrathion as a 3rd pet, and as the Idol only gets hit maybe once, his hp barely moves. That being said, you'll still want to have a Terrible Turnip ready with Inspiring Song. Basically start a fight with him as opener, and heal your team. Forfeit. Rinse and repeat.
Anyways, back to the guide! This comp/guide is from the one on WoWhead as its an easily acquired team and worked for me.
Open with Clockwork Gnome
Turn 1: Build Turret
Turn 2: Pass if stunned Otherwise, use Metal Fist
Turn 3: Metal Fist
Turn 4: Metal Fist
Tonsa usually dies at this point
Chen will bring out Chirps, keep Clockwork Gnome in for 1 round to soak Lullaby, then swap for Anubisath Idol
Turn 5: Sandstorm
Turn 6: Crush
Turn 7: Crush
Turn 8: Crush
Turn 9: Crush
Chirps usually dies at this point
Chen brings out Brewly
Turn 10: Deflection Should block Inebriate
Turn 11: Sandstorm
Turn 12: Crush
Anubisath Idol ususally dies at this point, if not, continue using Crush until he does.
Bring out Pandaren Water Spirit
Turn 13: Geyser
Turn 14: Healing Wave
Turn 15: Water Jet
Turn 16: Water Jet
Turn 17: Water Jet If you are missing attacks, use Healing Wave as needed
Brewly usually dies at this point.
Pets to use: Arctic Hare (any rabbit will do), Anubisath Idol, Scourged Whelp
Start with your Hare with abilities Adrenaline Rush, Flurry, Burrow
Turn 1: Rush
Turn 2:Flurry
Turn 3: Burrow
Burrow on CD, keep your speed buff up with Rush. Use until Hare dies.
Bring out your Whelp with abilities Call Darkness, Dreadful Breath
Start with Darkness Use it on CD. Use Breath on CD as well. It should get Da'dah pretty low by the time your Whelp dies. Bring out your Idol to Crush the remaining life.
Pets to use:
Sunreaver Micro Sentry, Zandalari Ankelrender
Start with the Sunreaver using Fel Immolate and Call Lightning
Turn 1: Fel Immolate
Turn 2: Call Lightning
Youll die here, rez and use Fel Immolate, you die again.
Bring out Anklerender with Hunting Party and Black Claw
Turn 1: Black Claw
Turn 2: Hunting Party
Zao
should die during this.
Pets to use: Skywisp Moth, Mech Yeti, Darkmoon Zep
Start with your Skywisp Moth with the abilities Cocoon Strike and Call Lightning.
Turn 1: Cocoon Strike
Turn 2: Call Lightning
Swap out to Mechanical Yeti.
Turn 1: Metal Fist
Turn 2: Cannon (You should die, then rez and use this ability.)
Bring out the Zep with Missile, Decoy, and Explode.
Turn 1: Decoy
Turn 2: Missile
Turn 3: Missile
Turn 4: Explode
Xu-Fu should die.
Usually this strat works fine. If the zep cannot kill Xu-Fu, use Cocoon Strike followed by Call Lightning and hope for the best.
If you don’t have all these pets, here is an alternate team that also worked:
Pets to use:
Unborn Val’kyr/Ghostly Skull, Sunreaver Sentry (this will be your 3d sentry btw), Any other Mechanical hitting pet.
Unborn Val’kyr : Shadow Slash, Curse of Doom, Unholy Ascension
Turn 1: Curse of Doom
Turns 2 – dead: Shadow strike
Once dead, use Unholy ascension
(this strat is similar for the Ghostly skull, except instead of Curse of doom, just use Shadow Slash)
Bring out Tranquil Yeti or Sunreaver Micro-Sentry
Turn 1: Call Lighting
At this point Xu-Fu may use an ability which heals him a large amount, if he doesn’t you may kill him next round because Curse of Doom should
be popping
Turn 2: If using Yeti, Ion Cannon, if using Sunreaver Fel Immolate – continue as you can until dead
Bring out other mechanical pet (Clockwork Gnome, Anodized Robo Cub, or Even Anubiseth Idol with Demolish as first ability instead of crush)
Turn 1: Use strong hitting mechanical attack here. Xu-Fu should be dead now, but if not, keep hitting him until he is.
Clock’em
should be able to solo with Jab. Use Dodge after Yu’la is in the air (Clockem is faster, he will dodge this). If he dies, Use a Kun-lai Runt to finish her off using Frost Shock, Deep Freeze, then Takedown combo.
Pets used
: Rapana Whelk x3 With abilities Ooze Touch, Acidic Goo, Dive.
Turn 1: Acidic Goo
Turn 2: Ooze
Turn 3: Dive.
Keep the Acidic Goo debuff up at all times. Use Dive on CD otherwise Ooze Spam. If Chi-Chi is really low, Use Ooze Touch instead of Dive.
I only used 2 of my snails to beat her.
Last edited by Rivalistic on Wed Mar 05, 2014 5:37 am; edited 5 times in total